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Hong Kong Mahjong Scoring Table

How many faan each common Hong Kong (Cantonese) mahjong hand is worth and how to add them up, on one page. Mid-game and want to know what a hand scores? Search or filter the table to find it fast. Further down are worked examples and how faan turns into money.

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Free to start, no sign-up. Want to know what each faan pays? See the payout table. New to dealing, calling tiles and going out? Start with how to play Hong Kong mahjong.

Quick faan lookup table

HandFaanWhat it is
Bonus faan (stack with the hand's faan)
Chicken hand (雞糊)0A win with no faan; cannot win at a 3-faan minimum table
All Chows (平糊)1Four chows plus a pair
Self-drawn (自摸)1You draw the winning tile yourself
Concealed hand (門前清)1Win without calling any tiles (no pung, chow or exposed kong)
Own flower (正花)1A flower matching your seat wind, 1 faan each
No flowers (無花)1No flower tiles in the whole hand
Prevailing / seat wind pung (圈風刻/門風刻)1A pung of the prevailing wind or your seat wind, counted per set
Dragon pung (中發白刻)1A pung of Red, Green or White dragons, counted per set
Robbing the kong (搶槓)1Win on the tile another player adds to make a kong
Last tile draw (海底撈月)1Self-draw the very last tile of the wall (2 faan at some tables)
Win on a kong replacement (槓上自摸)1Self-draw the win on the replacement tile after a kong (2 faan at some tables)
Full flower set (一台花)2All four seasons (春夏秋冬) or all four flowers (梅蘭菊竹)
Common hands
All Pungs (對對糊)3Four pungs plus a pair
Half Flush (混一色)3One suit plus honour tiles for the whole hand
High-faan hands
Mixed Terminals (花么九)4Only 1s, 9s and honour tiles
Small Three Dragons (小三元)5Pungs of two dragons, with the third dragon as the pair
Small Four Winds (小四喜)6Pungs of three winds, with the fourth wind as the pair (8 faan at some tables)
Full Flush (清一色)7Every tile from one suit, no honour tiles
Great Three Dragons (大三元)8Pungs of all three dragons: Red, Green and White
All Concealed Pungs (坎坎糊)8Four concealed pungs, won by self-draw
Double kong win (槓上槓自摸)8Self-draw the win after back-to-back kongs
Limit hands (滿糊・爆棚)
All Honours (字一色)10Only honour tiles (some tables pay the limit outright)
All Terminals (清么九)10Only 1s and 9s (some tables pay the limit outright)
Nine Gates (九蓮寶燈, 九子連環)101112345678999 in one suit plus any tile of that suit (some tables pay the limit outright)
Thirteen Orphans (十三么)13 (limit)One each of the 1 and 9 of dots, bamboo and characters, plus East, South, West, North, Red, Green and White, with any one of them as the pair
Great Four Winds (大四喜)13 (limit)Pungs of all four winds: East, South, West and North
All Kongs (十八羅漢)13 (limit)Four kongs plus a pair
Heavenly hand (天糊)13 (limit)The dealer wins on the opening hand
Earthly hand (地糊)13 (limit)A non-dealer wins on the dealer's first discard (definitions vary between tables)
Flower win (花糊)3Collect seven flower tiles to win (scoring varies between tables)

These are the common Hong Kong values. Some hands vary between tables, so agree before you start and go with your table's rules.

Hands explained

Common winning hands

All Chows (平糊)1 faan

Four chows plus a pair, with no pungs anywhere in the hand.

Example: 1-2-3 characters, 4-5-6 dots, 6-7-8 dots, 2-3-4 bamboo, with a pair of 5 bamboo.

1 Character2 Character3 Character4 Dot5 Dot6 Dot6 Dot7 Dot8 Dot2 Bamboo3 Bamboo4 Bamboo5 Bamboo5 Bamboo

All Pungs (對對糊)3 faan

Four pungs plus a pair, with no chows in the hand.

Example: pungs of 2 characters, 5 dots, 7 dots and 9 bamboo, with a pair of 3 bamboo.

2 Character2 Character2 Character5 Dot5 Dot5 Dot7 Dot7 Dot7 Dot9 Bamboo9 Bamboo9 Bamboo3 Bamboo3 Bamboo

Half Flush (混一色)3 faan

The whole hand is one suit plus honour tiles.

Example: only dots and honour tiles.

1 Dot2 Dot3 Dot4 Dot5 Dot6 Dot7 Dot7 Dot7 DotEast WindEast WindEast WindWhite DragonWhite Dragon

High-faan hands

Full Flush (清一色)7 faan

Every tile from one suit, with no honour tiles at all.

Example: all characters.

1 Character1 Character1 Character2 Character3 Character4 Character5 Character6 Character7 Character7 Character8 Character9 Character9 Character9 Character

Small Three Dragons (小三元)5 faan

Pungs of two of the dragons (Red, Green, White), with the remaining dragon as the pair.

Plus two other sets. The 5 faan already includes the two dragon pungs (3 plus 2), so you do not add them again.

1 Dot2 Dot3 Dot7 Bamboo8 Bamboo9 BambooRed DragonRed DragonRed DragonGreen DragonGreen DragonGreen DragonWhite DragonWhite Dragon

Great Three Dragons (大三元)8 faan

Pungs of all three dragons: Red, Green and White.

Plus any one set and a pair. The 8 faan already includes the three dragon pungs (5 plus 3), so you do not add them again.

4 Character5 Character6 CharacterRed DragonRed DragonRed DragonGreen DragonGreen DragonGreen DragonWhite DragonWhite DragonWhite Dragon2 Dot2 Dot

Small Four Winds (小四喜)6 faan

Pungs of three of the winds (East, South, West, North), with the fourth wind as the pair.

Plus one other set.

East WindEast WindEast WindSouth WindSouth WindSouth WindWest WindWest WindWest WindNorth WindNorth Wind6 Bamboo7 Bamboo8 Bamboo

Special and limit hands

Thirteen Orphans (十三么)13 faan · limit

One each of the 1 and 9 dots, 1 and 9 bamboo, 1 and 9 characters, and East, South, West, North, Red, Green and White, plus one extra of any of them as the pair.

A limit hand: it pays the cap (爆棚) as soon as you win, with no faan to count.

1 Dot9 Dot1 Bamboo9 Bamboo1 Character9 CharacterEast WindSouth WindWest WindNorth WindRed DragonGreen DragonWhite Dragon1 Character

Great Four Winds (大四喜)13 faan · limit

Pungs of all four winds, East, South, West and North (called or concealed both count), plus any pair.

A limit hand: it pays the cap (爆棚) as soon as you win, with no faan to count. Three wind pungs with a wind pair is only Small Four Winds.

East WindEast WindEast WindSouth WindSouth WindSouth WindWest WindWest WindWest WindNorth WindNorth WindNorth Wind5 Dot5 Dot

All Honours (字一色)10 faan

The whole hand is honour tiles.

Some tables pay the limit outright.

East WindEast WindEast WindSouth WindSouth WindSouth WindRed DragonRed DragonRed DragonGreen DragonGreen DragonGreen DragonWhite DragonWhite Dragon

Nine Gates (九蓮寶燈)10 faan

1112345678999 in one suit, plus any tile of the same suit.

Also called 九子連環. Some tables pay the limit outright.

1 Character1 Character1 Character2 Character3 Character4 Character5 Character6 Character7 Character8 Character9 Character9 Character9 Character5 Character

Heavenly and Earthly hands (天糊・地糊)13 faan · limit

Heavenly hand: the dealer wins on the opening hand. Earthly hand: a non-dealer wins on the dealer's first discard.

Definitions of both vary between tables, so agree before you start.

Flower win (花糊)3 faan

Collect seven flower tiles and you win, without building a hand.

Tables score the flower win differently, so agree before you start.

SpringSummerAutumnWinterPlumOrchidChrysanthemum

A limit hand (滿糊) pays the cap (爆棚) as soon as you win, with no faan to count item by item. Which hands count as limit hands, and how many faan the limit is, varies between tables.

Tile images: by Cangjie6 (remake), Jerry Crimson Mann (original), User:Dewclouds (vectorisation), own work, CC BY-SA 4.0, Wikimedia Commons.

How to count faan, with examples

Faan measures how big a hand is. When you win, add the hand's faan to any bonus faan to get the total for that hand.

Worked examples

HandHow it countsTotal faan
Half Flush, four pungs, concealed and self-drawn, one own flowerHalf Flush 3 + All Pungs 3 + Concealed hand 1 + Self-drawn 1 + Own flower 19 faan
Four chows plus a pair, won off a discard, no flowersAll Chows 1 + No flowers 12 faan (cannot win at a 3-faan minimum)
Full Flush, four pungs, self-drawnFull Flush 7 + All Pungs 3 + Self-drawn 111 faan (pays the limit at a 10-faan cap table)
Thirteen Orphans, self-drawnLimit hand, pays the cap as soon as you winLimit (爆棚)

Some hands cannot be counted together. Full Flush already includes Half Flush, so you only count Full Flush. All Chows and All Pungs can never appear in the same hand. Small Three Dragons (5 faan) and Great Three Dragons (8 faan) already include the faan for the dragon pungs themselves. Different tables may use different faan values, so go with whatever you agreed before the game.

What does each faan pay?

What a faan is worth depends on your stake (二五雞, 五一 or 一二蚊, which pay $8, $16 or $32 at 3 faan) and your doubling rule. A separate page has it all in one table: Hong Kong mahjong payout table →

Checked the faan? Record the hand

Looking up faan is only one part of the game. To keep track of who won and lost each session, build up results over time, or see a leaderboard among friends, use Mahjong Logbook: open the mahjong score tracker at the table and log each hand, and faan is turned into money for you. Long-term results, trends and head-to-head records build up on their own; see mahjong records and results (in Chinese).

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FAQ

How many faan do you need to win?

The most common Hong Kong rule is a 3-faan minimum: a Chicken hand (雞糊) below 3 faan cannot win. Some tables play a 1-faan or 2-faan minimum instead; just agree on it before you start.

How does faan turn into money?

The payout multiplies as the faan goes up. The actual amount depends on the stake your table plays (for example 二五雞, 五一 or 一二蚊) and whether hands from 4 faan up use full doubling (辣辣上) or half-doubling (半辣上). For what each faan pays, see the Hong Kong mahjong payout table.

Do faan values differ between tables?

Yes. This page lists the common Hong Kong values. Some hands vary between tables, for example Last tile draw (海底撈月), Flower win (花糊) and All Honours (字一色), so agree before you start and go with your table's rules.

How do you count faan in mahjong?

First work out the hand type (All Chows, All Pungs, Half Flush, Full Flush and so on), then add the bonus faan (Self-drawn, Concealed hand, own flower, prevailing or seat wind pung, dragon pung and so on). Add it all up and that is the total faan. For example, Half Flush plus All Pungs plus Self-drawn is 7 faan. Then check the payout table against your stake and doubling rule to see what it pays.

How many faan is Great Four Winds?

Great Four Winds (大四喜) is a limit hand. The common Hong Kong scoring counts it as 13 faan, so it pays the cap (爆棚) as soon as you win. It needs four wind pungs (East, South, West, North) plus any pair; three wind pungs with a wind pair is only Small Four Winds (小四喜), worth 6 faan (8 faan at some tables). At 二五雞 with half-doubling and a 10-faan cap, a Great Four Winds won off a discard pays $128.

How many faan is Full Flush?

Full Flush (清一色) is 7 faan: every tile is from one suit, with no honour tiles at all. Full Flush already includes Half Flush, so you do not add Half Flush's 3 faan on top. All Pungs adds 3 more and Self-drawn adds 1, so it can stack to 11 faan.

How many faan are Half Flush and All Pungs?

Half Flush (混一色) and All Pungs (對對糊) are 3 faan each, and they stack: a Half Flush All Pungs hand is 6 faan, before bonus faan such as Self-drawn or Concealed hand.

How many faan are Great Three Dragons and Small Three Dragons?

Great Three Dragons (大三元: pungs of Red, Green and White dragons) is 8 faan. Small Three Dragons (小三元: two dragon pungs with the third dragon as the pair) is 5 faan. Both already include the faan for the dragon pungs themselves, so you do not add them again set by set.

How many faan is Thirteen Orphans?

Thirteen Orphans (十三么) is a limit hand. The common Hong Kong scoring counts it as 13 faan, so it pays the cap (爆棚) as soon as you win, with no bonus faan to add.